THe problem is that if clothing isn't set up for unzipping morphs in the begining it's really hard to "retrofit" it. Splitting the area to open changes the number of vertices and that make s the morph un-usable, without re-doing the original. For the jeans in the above picture I started backwards. When I first modeled them I did it with the zipper open. I then modified a copy of the model with the zipper closed, then I "poserized" the closed mesh and used the original open mesh as the morph. mike