Forum: Poser - OFFICIAL


Subject: Tutorial : Editing Poser Scenes in ZBrush2

face_off opened this issue on Oct 11, 2005 ยท 13 posts


odf posted Wed, 12 October 2005 at 12:00 AM

Looks good so far. Close to what you sent me earlier, except for the pictures. I must confess I haven't tried it yet. I wanted to do morphs, so I used dburdick's workflow, which bypasses UVMapper, but uses Pozer's Little Helper (PLH) to produce a full body morph from a modified .obj. Way cool, in principle. Unfortunately, ZBrush trashed the group names several times for me (although, oddly, not always), so adding UVMapper to the mix seems like a good idea. Save the body part info, then restore it later if necessary. By the way, for producing morphs it's better to use the original .obj file instead of one exported from Poser, because you have a consecutive mesh then, which is much easier to edit, and PLH is still happy with it.

-- I'm not mad at you, just Westphalian.