Forum: DAZ|Studio


Subject: Shadow maps take forever to calculate

RubiconDigital opened this issue on Oct 10, 2005 ยท 10 posts


RubiconDigital posted Thu, 13 October 2005 at 9:59 PM

No, shadow map calculation time is not affected by surface settings like reflection, although anything with transparency that is casting shadows will have an effect. That's why stuff like hair or eyebrows with transparency maps noticeably slow down a render.