Forum: Poser - OFFICIAL


Subject: The Merits of Postwork?

Saro opened this issue on Oct 14, 2005 ยท 30 posts


Saro posted Sat, 15 October 2005 at 12:59 PM

"it shouldn't be ever used to advertise 3D software with no internal painting tool. It misleads the consumer." That has always bothered me too. When I started using Poser, it was on version 4, and I didn't really know a lot about the work that goes into a lot of the really good renders. I've been plugged in to the community for a few years now, and we all have seen some specific renders. It pissed me off that Poser 5 used that image of the girl with the windblown hair and the turtleneck sweater. Know what I am talking about? I believe its in Daz's gallery in their "Best of". #1 its Vicky, which most newbies wouldn't recognize, so they'll think its a standard model. #2- everything is painted. I thought that was incredibly misleading, considering that they couldn't even advertise with their own merchandise. And it's right on the back of the Poser 5 box! I love the program, but I thought that was so dishonest... gagnonrich- I love your post. I like how you don't really create this schism throughout the community by separating the "purists" from the "postworkers". There is a lot to be said by making the most that you can out of one program. I was looking on the market place the other day and spotted all the python scripts that face off has written. Since most pople use photoshop to fix contrast and realism issues, his scripts could probably make a lot of that unneccessary. I think that purists and postworkers alike should give each other more credit, as their goals are completely different. But in most cases, I feel that postworked images prove to be more aesthetically pleasing.