Forum: Poser - OFFICIAL


Subject: Applying Textures To 2nd Skin Templates

peter600101 opened this issue on Oct 15, 2005 ยท 13 posts


mrsparky posted Sat, 15 October 2005 at 7:48 PM

It's really easy espcially if you think of it as a 3 stage process. Peter - you can skip stage 1 as you have templates. Stage 1: Seams. Either download a "seam guide" (a coloured version of a UVmap) for the figure you want to clothe. Or create a seam using UV mapping software like lithunwrap or UVmapper. Some figures use more than one seam, for example Daz's V3 figure has seperate head and body maps. Stage 2: Template Think of a naked human. Plain bare skin, no clothes, lipstick, spots, freckles etc. This is want this stage is all about. As you've bought a template, you don't need to create the "skin". Stage 3: Clothes. Now the fun (and the longest part) using a graphics programme like photoshop or paintshop pro you literally draw and paint on the clothes and makeup. So do a save as on one of your templates, saving it to a folder where you can find it. Save as a bmp or TIFF until the final stage, as .jpgs loss deatil each time you save. Now Load up poser and apply the template to the figure. REMEMBER. this map won't have any MAT poses (files that apply textures to models) so you'll need to add the textures mannually using the materals editor. Save the scene, file ->save. Keeping poser running, load your template into your paint programme. Now make a a start by drawing very simple flat shapes first onto the template, using nice bold primary colours. That way it's easier to check that things line up on the sides. Then keep tabbing back to poser and rendering to see how it looks. Note: Some people use layers in photoshop, personally I draw straight onto the skin/template. Now you simply add detail to each shape by drawing/painting, copying/pasting things like the lace texture. You can use anything to create clothes, on my last map I used scanned images of a star trek dolls trousers! You'll also find it's easier to get the large areas done first before adding any details. Example do the all denim on a pair of jeans before doing the pockets and rips. Remember all the time keep saving and taking regular backups of the template. In case things go wrong. After many hours (you'll be amazed how long it takes!) you'll eventually have a final 2nd skin. Stage X: OK, when you've finished, do a save on the template as a .jpg in your paint app. Save the .jpg to a folder of your choice in the textures folder which is found in the Poser runtime folder. Then using something like the MAT Pose Creator [http://market.renderosity.com/softgood.ez?ViewSoftgood=5174] you can create MAT poses. Final points: if you plan to sell, or even give away, your creations always use your own material or resource kits, to avoid any hassles with copyrights.

Pinky - you left the lens cap of your mind on again.