BarukKaah opened this issue on Mar 03, 2001 ยท 5 posts
3ddave44 posted Mon, 05 March 2001 at 7:35 PM
and when they say by hand, they mean - exporting each instance of the figure from poser as an .obj and then importing into Bryce, positioning where necessary, rendering, and so on for each movement or frame of the poser motion! I kid you not. another way which works if you don't require camera movement is too render the background in bryce and import that as a background in poser and then animate the figure as normal. render as many different angles of the background in bryce that you need to add variety and you can often get by with this method. dave www.citizendave.com