Silgrin opened this issue on Oct 18, 2005 ยท 14 posts
Silgrin posted Wed, 19 October 2005 at 2:20 AM
ellocolobo: Could you show where you see that seam? Sorry, its not a floor, each stone is a separate object with a map several times bigger than on the render. Then I added a floor with a crude bumpmap to simulate the filling between the stones. vespertilum: Thanks, I
m thinking about new ones with less saturated colors, too. Do you mean the rest of materials should be given less saturated textures, too?