Silgrin opened this issue on Oct 18, 2005 ยท 14 posts
rollmops posted Wed, 19 October 2005 at 11:42 AM
Well,i`m not familiar with the render and material-settings of blender, but in c4d i would create a luminance-channel,loaded with the main texture-map.A diffusion-map should be necessary as well.The rest is balancing. A lower specularity should be fine,also. Cheers rollmops:)
http://www.fredivoss.de
...yippi ah yeah or something like that...