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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Best 3d editor for creating morph targets


CuriousGeorge ( ) posted Fri, 21 October 2005 at 5:17 PM · edited Tue, 26 November 2024 at 8:21 PM

Hey,

This forum rocks! Anyway, I have an issue with a daz object I purchased. A section needs to be skewed in a precise manner. I have Z-Brush, however, that app is best for organic modelling, not necessarily modifying specific points of architecture.

So my question is, what app would be best suited for this?

I truly appreciate your feedback and help.

Thanks,
CG


diolma ( ) posted Fri, 21 October 2005 at 5:54 PM

Alternatively, why not go for Wings? It's free, and has it's own forum here in 'rosity with a very helpful set of peeps:-) There are a few "gotchas" that you have to avoid when making morphs in wings, (mostly related to scale -- Poser stuff is very small...) but there's a tutorial by Dr. Geep for using Wings to make morphs, and as I said, the Wings community will always be pleased to help (it allows them to show off .. but don't tell them I said that :-)) Cheers, Diolma



CuriousGeorge ( ) posted Sat, 22 October 2005 at 1:11 AM

Great, thank you for your feedback, I truly appreciate it :) -CG


fls13 ( ) posted Sat, 22 October 2005 at 8:06 AM

I would suggest Blender, which is also free and has a forum here. Blender's a fully functional 3D app, so let's say you're working on a head morph, you can texture and render the head while working on the morph. Plus the modeling documentation is available online.


CuriousGeorge ( ) posted Mon, 24 October 2005 at 9:10 PM · edited Mon, 24 October 2005 at 9:10 PM

Ack, I tried blender and OK, definitely more powerful but infinitely less intuitive. This reminds me of an app I learned some time ago; Real3D (v3.5). It's a great modeler but it took me years to master. Whereas, say, zbrush, I got in about a day. Maybe I'm dyslexic (don't tell Tom Cruise). In any case, I've decided to go with Wings.

Message edited on: 10/24/2005 21:10


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