FranOnTheEdge opened this issue on Oct 20, 2005 ยท 35 posts
AgentSmith posted Sun, 23 October 2005 at 6:35 PM
But/also, diolma is correct, your problem is "just a coincidence between the reflections, refractions and the angle the glasses are being viewed at". A couple of things I would try if I didn't want to change the camera angle; *Tweak the TIR (total internal reflection) numbers in the Render Options window. *Take the object that is the "wine" liquid, and enlarge it slightly on its X & Z axis (width and depth). You may have to only make it larger by 0.01 units to see a difference. *Try both those things together. AS
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