Forum: Vue


Subject: Geo-Referenced TERRAINS and SHAPE data In VUE 6 INFINITE?

Veritas777 opened this issue on Oct 24, 2005 ยท 26 posts


Veritas777 posted Mon, 24 October 2005 at 8:40 PM

Vue "On-The-Fly Decimation" Models? Vue has Object Substitution and Model Decimation- but what about doing this DYNAMICALLY- On The Fly... *****************************************************

One very interesting idea that E-On, -or future sellers of models at Cornucopia3D, -could learn from Flight Simulator is the concept of Level of Detail (LOD) modeling. Basically this would be like Vue's Model Object Substitution and Object Decimation features but combined into a single dynamic flow based upon camera distance.

Decimation" models would increase in detail as the camera was placed closer. Flight Simulator models- like this one of Seattle- are quite small and compact- because they need to be viewed in REAL TIME. Yet, if you were to take the same above scene and rendered it in Vue- with
ray-traced shadows, atmospherics- perhaps even using HDRI-IBL, it would look quite REALISTIC!

So modelers could actually offer a 3D model of Seattle, for instance, at several levels of detail. The lower detail models would look very good at a distance, cost less, and render faster with a much lower polygon overhead. Higher resolution components could be purchased to increase details as required. Or- a "COMPLETE" model set could be offered for Professional users who might want ALL the options...