Ringo opened this issue on Oct 25, 2005 ยท 154 posts
Letterworks posted Tue, 25 October 2005 at 5:05 PM
I know pulling the camera out or scaling up the object is a work around for this but both of those create other problems if you're trying to model for Poser.
My question is, is this still the situation in C5. I see it advertises better OpenGL, so I wonder f this problem has been corrected as well? edited for typos.
mike
Message edited on: 10/25/2005 17:07