Forum: Carrara


Subject: Hexagon Vs Silo

GrantMH opened this issue on Oct 24, 2005 ยท 14 posts


DotPainter123 posted Wed, 26 October 2005 at 12:43 PM

Hey Nicholas, Nice to see some familiar faces, indeed. Modo is ok (I have both), but to me Modo's patching and curve types are really like an afterthought, tacked on at the last minute as opposed to a real solution for curve based modelling. My main gripes with the curve features in today's modellers: 1. Beziers handles cannot be changed once applied. Modo does give some semblance of editable handles, but they are a little quirky to try and manipulate (they look just like other points on the curve). 2. No control over polygon count in curve approximation. For example, when you create a curve in hexagon, it generates a control curve ( a poly line of points clicked) and a curve generated using curve approximation (another polyline with a set number of points between each control point). It would be nice to interactively control the number of points generated on the approximated curve both during creation and after validation. But anyway, I digress, Silo seems like a good poly modeller, but I have only used it briefly. It seemed like a cross between modo and wings to me.