Ringo opened this issue on Oct 25, 2005 ยท 154 posts
MarkBremmer posted Thu, 27 October 2005 at 6:12 PM
dlk30341, Water depends a little on your skill with the Shaders. However, with the addition of SSS, tileable terrains, the ability to animate displacement mapping plus HDRI, it's tough to go wrong. As for foam and that kind of stuff, patience is a virtue. ;)