Forum: Photoshop


Subject: Painting panels etc for corridors

FranOnTheEdge opened this issue on Oct 20, 2005 ยท 37 posts


thundering1 posted Fri, 28 October 2005 at 1:37 PM

http://www.renderosity.com/viewed.ez?galleryid=1039876&Start=1&Artist=thundering1&ByArtist=Yes The above link is the final version of this image I made in Bryce. More often than not, I like to finish textures, shinyness, reflections, etc. in Photoshop. I like creating textures, then applying them, but Bryce sometimes takes entirely too long to render with complex lighting (sometimes more than a few DAYS!!). Maybe you could just make your render with the lighting you like, but just "color" the walls to the colors you eventually want them to be, and take care of the rest in PS. And Tantarus is absolutely right - PS has a fairly steep learning curve, and making realistic textures can get complicated - especially if you don't have a really good understanding of creating the bump maps that go with them. Textures by themselves are flat, but when you apply a good bump map, it bounces off the lighting and gives it "depth" that you can't conveniently achieve another way. This may sound dumb becasue of what you wanna do right now, but go out and get a couple of Scott Kelby's books on PS. There's some really good excercises that most don't have anything to do with creating what you specifically want, but they'll definitely get you good ideas of HOW you CAN do what you want. Good luck- -Lew ;-)