AgentSmith opened this issue on Oct 29, 2005 ยท 27 posts
AgentSmith posted Sat, 29 October 2005 at 11:16 AM
Foley - I saw ZBrush 2.5 demo-ed at Siggraph (multiple times, as I'm sure you remember, lol). I saw them manipulating a 15 million poly model... As far how many polys you would need in a low poly model, with a displacement attached to it...I'm not sure how low you can go. I DO know the 2.2 million poly ZBrush "sword", is exported out at 138 polys, and with its displacement map, it comes right back to "normal" (so to speak). *Each of the 138 low-res polygons represents 16384 high-res polygons. AS
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