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I DO have it set to 'object' (see post #11) They ARE emitting in the correct direction. (see post#13 showing 'light mesh' in front of the camera, just like the camera view in post #11.) Fast/slow/medium speed... no difference. As stated... the particles show as 'light mesh' in the assembly room, identical to how they show in the render BEFORE skinning, but they dissapear in the render. I am still stumpted. Here's my file, if anyone wants to play, as a .txt... just change the extension to .car and have at it. Thanx in advance to the one with the solution!