Forum: Poser - OFFICIAL


Subject: full body morphs and keyframed animations - a python solution?

crowbar opened this issue on Nov 03, 2005 ยท 5 posts


lesbentley posted Thu, 03 November 2005 at 2:09 PM

I don't know if there is anything special about GND2, but normally if you apply FBMs (or morphs) in frame one, they should persist throughout the animation (as long as you don't apply any poses that reset the FBM or morph channels).