Forum: Carrara


Subject: skin shiny in different lights.

estherau opened this issue on Nov 06, 2005 ยท 21 posts


MarkBremmer posted Mon, 07 November 2005 at 7:08 AM

I've had the best luck using the Bump map in the Shininess channel and then adjusting the brightness of the map. Actually pushing the bump map to be strong enough to affect the shininess makes the figures to rough. However, when the maps are applied directly in the shininess channel, the do a great job. This can then be combined (added, mulitplied mixed etc.) with the other techniques you've been experimenting with for some very realistic results.