Forum: Poser - OFFICIAL


Subject: Creating satin in the Material room

Starkdog opened this issue on Nov 08, 2005 ยท 17 posts


diolma posted Tue, 08 November 2005 at 5:22 PM

Suggestion: You may want to try playing with the "edge blend" node in the mat room.

I had a satin shirt (a long time ago, when I was a hippie), and it generally looked sort-of "gold-ish" in direct light, but veered towards green in the less lit areas....

I've just tried to recreate that effect (using a hi-res square over a sphere), and got fairly close on 1st go, but it needs more work on specular ...

Settings (such as they are) follow in next post..
Edited to add: this was with my default light set-up; One main light + 4 fill-in lights (around the "equator"), which I use to check for cloth "poke-throughs" for the cloth room. Not what you'd normally use, so it might look entirely different under a diffeerent light set-up..

Message edited on: 11/08/2005 17:31