Robo2010 opened this issue on Nov 10, 2005 ยท 6 posts
face_off posted Thu, 10 November 2005 at 3:49 PM
Attached Link: http://www.physicalc-software.com/forum/viewtopic.php?t=20
Wow - GI Jill! Top render. Something to try.....check out where the render is going slowly. Is it calculating the depth mapped shadows, or calculating image buckets. If it's the former, you can calculate your shadow maps with AO off, then reuse those shadow maps for the final render with AO on. See the above link for more details on how to do this.Creator of PoserPhysics
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