AgentSmith opened this issue on Nov 07, 2005 ยท 80 posts
pumecobann posted Fri, 11 November 2005 at 7:48 AM
Thanks for the link AS, yeah, it sure looks looks like a good idea, but I'd keep an eye on it's development for a while first I think - see how others get along with it.
ZBrush:
18 Million polys? - Oh my god!
You could create one unbelievable virtual-babe with that sorta poly-count - and be able to use displacement mapping for EVERY detail :-P
Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006