Forum: Poser - OFFICIAL


Subject: Still broke in Poser 6 SR2...

Jim Burton opened this issue on Nov 10, 2005 ยท 57 posts


nerd posted Fri, 11 November 2005 at 12:14 PM Forum Moderator

Who3d, there's nothing wrong with the code, at least with the example Jim is providing. It's the crease angle setting.

Jessie's bikini probably isn't the best example because the mesh is pretty ragged.

The difference you are seeing between Poser 5 and Poser 6 with the Jessi Bikini Bottom is because Poser 6 allows you to limit the crease angle. Set the crease angle to 180 for the bits of Jessie's bikini and it looks just like Poser 5.

The problem with that mesh is that in the areas showing an artifact the mesh density is kind of weird. That facet that is getting burned because it's folded almost flat. The next facet over is not, it's about 70 degrees and therefore it gets smoothed.

So, if your mesh has places where the creases rapidly change sharpness just set the crease angle to 180 and it will behave just like poser 4.

Message edited on: 11/11/2005 12:28