tvining opened this issue on Nov 11, 2005 ยท 12 posts
lesbentley posted Sat, 12 November 2005 at 1:27 AM
As Ockham said you can't really remove the basic parameter channels, if you cut them out of the cr2 Poser will just add them back in when the cr2 loads.
You can achive much the same effect as deleting a channel by forcing its limits to some set value such as zero. "Twist" in the thigh is the rotateY channel, you could use this code to force the limits to zero:
rotateY yrot<br></br> {<br></br> name GetStringRes(1028,2)<br></br> initValue 0<br></br> hidden 0<br></br> forceLimits <br></br> min <br></br> max <br></br> trackingScale 1<br></br> keys<br></br> {<br></br> static 0<br></br> k 0 0<br></br> }<br></br> interpStyleLocked 0<br></br> }
This would work for a standalone figure to stpo the thigh twisting, but unfortunatly I don't think this would help you in your situation. The thigh of the conformer would still move with the thigh of the character by virtue of the fact that it is conformed to it.
Any reasonably simple method to stop the thigh Twist would probably also stop Bend and Side-Side. There may be a way to achive what you want, but I suspect it would be quite complicated.
Is this for your own use, or for distribution, and is the item something you have made yourself?