Jim Burton opened this issue on Nov 10, 2005 ยท 57 posts
Jim Burton posted Sat, 12 November 2005 at 9:59 AM
Funny thing is, on this whole deal, nobody seemed to notice it. Poser 6 has been out for a long time, after all. The reason I hadn't notice it was basicly because I wasn't using Poser 6 untill recently, to be honest. After I got Glamorous Jessi done (who was actually made in Poser 4) I did started to play with it, I find it very, very worthwile, BTW, dynamic clothing (which doesn't have this problem) is particullay facinating to me. But I noticed this problem on my very first item of P6 conforming clothing, and I quickly determined it only happens in Poser 6. I wonder why nobody else never seemed to notice it, Poser uses seem to go over figure textures with a microscope (by the number of super closeup renders I see), didn't they every notice the clothing was splitting at the edges? Now that Nerd pointed it out, it does seem to have something to do with how hard the edge is.