Forum: Vue


Subject: Feathering junctions?

mickmca opened this issue on Nov 15, 2005 ยท 7 posts


sittingblue posted Tue, 15 November 2005 at 12:57 PM

I've read that you can use the overhead camera to take an image of multiple terrains together in order to create a single terrain. I haven't tried this though. I think one saves the z-depth image as a new terrain picture, to be used as a terrain import.

In resolution, I was referring to the 'terrains' pixel-size and not the render dpi. A typical terrain's resolution would be 256 x 256. I would use a terrain resolution of 512 x 512 for export and import cycling.

V5 has the procedural terrains. It may be possible to mix a texture map and procedural functions to create an acceptable output. The possibilities are broad. Perhaps someone else could chime in about now concerning procedural terrains.

Charles

Charles