Forum: Poser - OFFICIAL


Subject: Custom Morph - Know it alls - Please help!

ExprssnImg opened this issue on Nov 06, 2005 ยท 46 posts


ExprssnImg posted Wed, 16 November 2005 at 1:16 PM

Ok, I'm going absolutely frikin NUTS! I've tried everything! This is what I've had the best results with. I am putting this all in one body morph in the M3 Deltas folder but it shouldn't matter if the head and body are separate, at least in the folder sense. Ok this is what's happening. I am putting this code in for one eye for now just to see if the changes take place properly. I've taken the number changes straight from the cr2 and they are not working right. I even made the adjustments again and this is what the numbers should be. Everything changes right except the eyes. I even tried changing the channel #. The head and eyes must have the same channel right? actor leftEye:1 { channels { scale scale { valueOpDeltaAdd _NO_FIG_ head:1 PBMCC_20 deltaAddDelta 1.15 } } rotateX xrot { valueOpDeltaAdd _NO_FIG_ head:1 PBMCC_20 deltaAddDelta 5 } } rotateY yrot { valueOpDeltaAdd _NO_FIG_ head:1 PBMCC_20 deltaAddDelta -4 } } translateX xtran { valueOpDeltaAdd _NO_FIG_ head:1 PBMCC_20 deltaAddDelta .017 } } translateY ytran { valueOpDeltaAdd _NO_FIG_ head:1 PBMCC_20 deltaAddDelta -.034 } } translateZ ztran { valueOpDeltaAdd _NO_FIG_ head:1 PBMCC_20 deltaAddDelta .009 } } } } This is what the eye keeps doing.