ScottA opened this issue on Nov 16, 2005 ยท 42 posts
ScottA posted Wed, 16 November 2005 at 4:44 PM
"So which UV Mapping software has come the closest to being able to do this for you?" I've tried lots of them. And it's funny but they all act very similar in basic general practice even though they vary a lot in price. Some have stitching. Some don't. Some can rotate a model and or show a prewiew as you edit the UV's. And some don't. The toolsets vary a little bit. But basically the concept and output from all of them are pretty much similar. UVmapper is the best value for the toolset around. But as far as I can tell. Even the newest version can't create an animal pelt like the one I posted on it's own. The newest Modo can theoretically do it but it's based on selecting edge loops to do it. When you try to do that with an .obj polygon mesh file. There are far too many edges to select. It would take a year to select the edges on a single model. So unless you make the model with edge loops inside Modo to start with. It's insanely difficult trying to utilize that new UV function. Unless there is some trick I don't know about. Who is Les?