Orio opened this issue on Nov 17, 2005 ยท 16 posts
Cheers posted Thu, 17 November 2005 at 1:43 PM
Well, 3DS Max has it's distant roots set in arch-viz Orio. C4D is also being used a lot for architecture.
Since using Modo, I've been surprised how well that models buildings as well, the Modo guys heavily into arch-viz swear by it...some are even modelling the bricks into their models, it's that versatile!
I really do think that any modeller can do it...Maya is known for it's film work, but it was still able to model the buildings in LOTR. Max is known for it's games work, but has the arch-viz toolset...etc, etc.
It goes without saying that when you do think of Arch-viz, most people think of apps like AutoCAD...and with good reason ;)
Not really a "to the point" answer, but if a modeller can extrude a polygon or create a polygon from a spline, then it's probably safe to say it's good for architecture.
Cheers
Message edited on: 11/17/2005 13:43
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