Forum: Poser - OFFICIAL


Subject: Working with multiple V3 figures in P6

Terminvs_Est opened this issue on Nov 19, 2005 ยท 25 posts


svdl posted Sat, 19 November 2005 at 7:10 PM

The empty morph channels do take up memory, but not very much. A dozen bytes or so per morph per body part. It should be possible to write a script that reads in a CR2, scans the channels, and writes out a CR2 without empty channels. Not unlike using a DOM XML parser.

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