Forum: Vue


Subject: Triangle artefacts

gerberc opened this issue on Nov 22, 2005 ยท 15 posts


gerberc posted Thu, 24 November 2005 at 1:54 AM

I don't have a modelling application, so I can't try untriangulating and polygons. Vue can invert surface normals of meshes however. I tried this and then all parts of the mesh became invisible (not black), there was nothing left. I think this is an indication, that all surface normals point in the right direction, i.e. to the outside of the mesh. I'm not absolutely sure about this however.