Forum: DAZ|Studio


Subject: Image textures NON UV'd and UVMapped Plus Lights

FranOnTheEdge opened this issue on Nov 23, 2005 ยท 9 posts


FranOnTheEdge posted Thu, 24 November 2005 at 9:46 AM

I see that you've misunderstood me - I have NOT UVMapped the corridor, I am attempting to find out how to do that - but considering how long it has taken me to find out how to UVMap a barrel - and that WITH an already supplied texture!!! - I may be some years doing it. So mainly I'm asking about applying Image textures to various areas of a model inside Daz Studio, as opposed to how I've been doing it up to now - inside Bryce5.5c. But without the model being UV'd. (that was a side question, I didn't intend it to be the main one, sorry for not being clearer.) My model DOES have material zones applied to it - but weren't you saying in another thread that Daz cannot read Wings3D's materials? So that is useless, yes? So does this mean it's NOT possible to get image textures to show up in Daz like they do in Bryce...? If so, it makes having any kind of even halfway decent render in Daz - impossible for me to acheive, yes? Depressing, isn't it?

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

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