Forum: Bryce


Subject: Nozzling with Fran

FranOnTheEdge opened this issue on Nov 25, 2005 ยท 5 posts


FranOnTheEdge posted Fri, 25 November 2005 at 10:25 AM

YUp, I changed the direction in the editor. Um... now I think about it, I think I went back to the Brushed metal instead of the "doubled double" one I sent you. I really wanted the brushed metal on the main body, and on the lower neck with the doubleddouble on the next bit of the neck... The bit I'm not sure of is how to twist the texture ONLY on the parts of the UV map where I want a different direction without changing the bit I want straight. And you say that's in PhotoShop where you do that bit? Right... (slight frown). One other thing, how come my doubleddouble texture looks so much nicer - clearer sharper etc - that when I did it? Is that JUST because it's been UV'd? I think I must have missed a few steps... something about taking it into wings and out again - AFTER the UVmapper Uving, and THEN taking it into Bryce, is that what makes the texture so much clearer? But I can wait for an answer, don't worry about me. I've got nothing on this weekend. You go do family stuff.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

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