aeilkema opened this issue on Nov 25, 2005 ยท 101 posts
operaguy posted Sat, 26 November 2005 at 2:48 AM
I am thinking of simple things like a charcter keyframed to walk to the side of the bed and lean....then you turn on the physics and get them to "fall into bed and roll over." Try hand-key framing that!. Or...flop into a chair... Or...sitting on a table, push up and off and land on the floor. I wonder...if you set the damping and joint limits fairly stiff, and run physics just as a character ends a keyframed run, would you get the overshoots and settling back and rocking into place subtlties? I won't be able to play with this for a few days, but really looking forward to it. Thanks face_off! ::::: Opera :::::