aeilkema opened this issue on Nov 25, 2005 ยท 101 posts
kuroyume0161 posted Sat, 26 November 2005 at 7:09 PM
No, I'm reverse-engineering Newton! ;0) F=m*a But, of course, the calculations get complex when dealing with more than two-body collisions using 3D force vectors. And then the center of gravity, moments of inertia, radius of gyration, spring coefficients, and so on might become important. Okay, I'll stop reverse-engineering Endorphin. :)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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