aeilkema opened this issue on Nov 25, 2005 ยท 101 posts
face_off posted Sun, 27 November 2005 at 5:58 AM
Asciicodeplus....You can certainly hang a figure by his or her arms (with a couple of lines of python code), however the whip would be a complex physics simulation, that would require a good knowledge of ODE in order to implement with the current version of PoserPhysics. Probably easy to simply keyframe animate this. EdW....just a quick response to your questions for the moment...there are about 5 ways you can change his falling - ranging from increasing the density of the ball (try 10000) and decreasing the desity of the figure (try 10)...through to adding a couple of lines of python code to add a force to the figure once he's hit (to throw him in the right direction) - there will be a tut on doing this "soon". However I think a really neat way (and I haven't tried this!) would be to a) disable the male figure and run the simulation - this will set the trajectory of the golf ball, then b) re-enable the male figure, and set the golf ball from ODE controlled, to Keyframed, and re-run the simulation. Then when the golf-ball hits the the guy, it won't stop - it will throw him to the ground. Kuroyume0161...soft dynamics. Add it to the suggestions forum :-)
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