ShawnDriscoll opened this issue on Nov 27, 2005 ยท 34 posts
MarkBremmer posted Sun, 27 November 2005 at 6:24 PM
Hi Shonner, The SSS shader does accept indirect and environmental lighting. HDRI maps work wonderfully on SSS objects. Bounced light from a spotlight or distant to an object with SSS works fine too. At least that has been my experience. ;) Mark