Forum: Carrara


Subject: Indirect lighting and SSS textures

ShawnDriscoll opened this issue on Nov 27, 2005 ยท 34 posts


ShawnDriscoll posted Sun, 27 November 2005 at 8:49 PM

I used three lights at 100% brightness. Ambience was turned off.

I will post my SSS settings when my next render finishes. Now for a dumb question: Does an object's highlight/shine affect a lit scene?

The main skin is a procedural shader using the noise channel as a mixer with a prime skin color (for a slight freckle look up close). The noise channel is used for bumping the skin as well.

I'm working on a decent highlight/shine for her skin, which I forgot to do all this time. The lip/nip areas are seperate objects from the main body.

Message edited on: 11/27/2005 20:55

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