Forum: Animation


Subject: Need Feedback on M3 Battle Animation...

alphauser51 opened this issue on Nov 22, 2005 ยท 14 posts


luvver_3d posted Tue, 29 November 2005 at 1:33 AM

There's no evidence that suggests he's involved in a firefight. To me, it just looks like he's shooting at "targets" as they approach. If they're not shooting back, there's no reason to duck or move about. Although I agree he should pivot more.

The only problem with strictly using BVH or mocap is obvious here. That is, it often does not account for interaction with the character's CG environment, and there's no personal touch to the motion. It's detailed movement is realistic, of course, but some manual adjustments are almost always necessary. If you fix the foot that disappears into the ground, then it would be very impressive. Nice work.

Message edited on: 11/29/2005 01:38