Amduceus opened this issue on Dec 02, 2005 ยท 9 posts
DCArt posted Fri, 02 December 2005 at 11:04 AM
When you create a morph target, you have to make sure that you don't make any other scaling changes to the OBJ file. You have to keep it at the original size, and also keep it in the original position. After that, the only vertices that you should move are those that you want to move when you use the morph dial.
Message edited on: 12/02/2005 11:05