Forum: Poser - OFFICIAL


Subject: Ajax's EPU is awesome...totally indispensible!!!

7/8'sIrish opened this issue on Dec 05, 2005 ยท 6 posts


7/8'sIrish posted Mon, 05 December 2005 at 10:39 PM

For instance I made a custom character which had a morph for opening each eye wide, I had a morph for each eye to pop out from the body, I had a spring behind each eye that had to be morphed to come out and stretch to the eye balls. Thats a number of morphs to handle and make sure that when for example the eyes were only half way out, that the springs had to be exactly half way etc. EPU allowed me to make one master dial in the head to control all those morphs to work precisely at together. I made a long beard made up of 20 groups, EPU allowed me to make in one minute what they call "easy Pose" so that you can grab any part of the beard and drag it and it will curve around like a piece of rope to conform to any organic "smooth" shape- imagine if you only had poser you would have to bend, twist, and side side each body part 3 times for each body part over 20 parts thats 60 dial settings (and thats only if you super human and getit exactly right first time, EPU allowed me to slave all the Y axis of each group so I could double the length )or more)of the beard without using morph targets in a couple of minutes, these lenthend body parts were once again slaved to one master dial so in 2 seconds you morph the beard instead of setting 20 morphs EPU allowed me to slave the X axis(up-down) of the eyes to one maste dial so I could rotate both eyes at once- I also did the Y axis (side_side) And EPU can do alot more than this I am only just learning. Ajax needs to put in some simple tutorials with the CR2's and obj's so you can easy see the power of it. I would have learnt alot faster if he had- I've only got half a brain when if comes to technical stuff