RyanSpaulding opened this issue on Dec 06, 2005 ยท 14 posts
jc posted Tue, 06 December 2005 at 7:02 PM
Is the keystoning geometry on purpose? I guess it adds realism in a way, since it look like a photographer who doesn't have good equipment did the image. Architectural photorapher have view cameras with swings and tilts to straighten up buildings - or they do it in Photoshop. I agree that the cars and figures should point the eye toward the building. Also, more realism (or just detail) in the clouds would be good. Very blue sky is okay to my mind, as long as it's high in the sky. If you want realism, why doesn't the building cast shadows onto itself? Ah, i see when i look closer, a few places where it does. So, to my mind, the lighting angles are too flat. Need more drama with more cast shadows, which will also give more "form" to the forms, i think. Hmmm... how many light sources? The woman's and car's and tree's shadows don't seem to jive with the building's shadows - like the awning? They seem to be lit from the side, while the awning seems lit from above?