Gareee opened this issue on Dec 07, 2005 ยท 8 posts
Little_Dragon posted Wed, 07 December 2005 at 9:17 AM
Were you trying to create a geometry-swapping head and chest, or is that a side effect?
Make certain your alternateGeom references are pointing to the proper OBJ files.
The code should look something like this:
alternateGeom Pendant_2<br></br> {<br></br> name Pendant_2<br></br> objFile 1001 :Runtime:Geometries:Furrette2:Pendant02.obj<br></br> }<br></br> alternateGeom Pendant_3<br></br> {<br></br> name Pendant_3<br></br> objFile 1002 :Runtime:Geometries:Furrette2:Pendant03.obj<br></br> }<br></br> alternateGeom Pendant_4<br></br> {<br></br> name Pendant_4<br></br> objFile 1003 :Runtime:Geometries:Furrette2:Pendant04.obj<br></br> }