Forum: Poser - OFFICIAL


Subject: Animation, and the question "Can you get real? Ever?"

operaguy opened this issue on Dec 07, 2005 ยท 36 posts


Dale B posted Wed, 07 December 2005 at 8:16 PM

Abso-frigging-lutely what maxx said. If the script tells a good story, that engages the audience (regrardless of length), then the issue of 'realism' becomes more one of 'styleism'. Probably the most important point in all of it is to -never- break the viewer's willing suspension of disbelief. That holds true with textual or visual media. Final Fantasy:TSW was more concerned with showing how incredibly cool Aki Ross's hairstyle was than the actual coherence of the tale (the cookie cutter characters didn't help either). Look at 'The Incredibles'. Pixar being the house that did the CG didn't make the film; it was the script, the characters, and the storyflow. They did it right, in that you forgot it was a CG film with SSS and strand based hair and displacement mapping and multiple armatures and you see my point.... ;) Why don't you take a look at the bookstore in the writing section? There's a Writer's Digest book series called 'The Elements of Fiction Writing', with book titles like Plot, Description, Setting, Dialogue, Scene and Structure, Revision and a few others. They are general concept and idea books by different authors, not 'how to' cookie cutter manuals that would lead you to serious screwing up. And the ideas apply to scripts as well as novels or short stories. You =have= to have a solid foundation, or all the slick CG tricks are just going to be a waste of time.