HopsAndBarley opened this issue on Dec 07, 2005 ยท 13 posts
bluetone posted Wed, 07 December 2005 at 11:23 PM
ominousplay... you are NOT wrong. Objects in the scene are taken into account, especially for GI, since it needs the information about objects the lights might reflect some color back from to do it's calculations. The multiple transparent objects are my guess as to why it would take so long and bog down your system.