Forum: Photoshop


Subject: Still trying Brushed metal

FranOnTheEdge opened this issue on Dec 01, 2005 ยท 34 posts


Quest posted Thu, 08 December 2005 at 2:53 AM

FranOnTheEdge, I meant that alternatively if you feel you need more realistic bump on your metal surface than you are getting by merely using a bumpmap then, after youve decided the right degree of shade separation in grayscale (0-256, usually a 10 point separation is enough but that depends on the effect you seek), bring that grayscale bitmap into Bryce as a terrain. Then, using the Bryce edit tool, flatten your new terrain thinly into a flat metal plate along the y axis. After doing this you can then place the metallic texture over the terrain and it should fit one over the other as hand and clove since your grayscale bumpmap is derived from the texture. Further, you can reuse the grayscale bitmap on top of that in the material editor to further enhance the illusion. The only thing to remember is the lighter shades are higher than the darker shades and your bumps will run accordingly.

Message edited on: 12/08/2005 02:55