dona_ferentes opened this issue on Nov 28, 2005 ยท 29 posts
Silgrin posted Fri, 09 December 2005 at 4:07 AM
Well, I started learning Blender and C4D almost at the same moment. I managed to post some Cinema 4D images here but I was unable to get past the first steps in Blender. What is most disturbing in Blender is that you have just to KNOW where a particular button is or how to do a given action. As somebody wrote in one of Blender forums, many buttons are not where you expect them to be. Its a program for people who really like remembering thousands of pieces of information and have easy access to the tutorials. I prefer products that leave much my "computing power" free for thinking how to do the things themselves, not how to struggle with the interface:P If you want to achieve some goal in Blender, you usually have to find a tutorial or post a thread at a forum. I hate it. I prefer programs that have some clear logic in their interfaces, allowing me to figure things out by myself. Blender has different logic in every window! For example, different windows use different modes of selection, behave in totally different ways, etc. Yesterday I installed Maya PLE and I just figured the basic usage out by looking at the interface like never before! Try this with Blender:P I think a system of tabs dividing the interface into several cards where all the options are visible and easily accesible is far easier than all those idiomatic windows, hotheys and hidden options [Configuration window!:P] in Blender. I
d actually write a new interface to it if I could program! Its extremely important that so powerful package was made free, but it still deserves major improvement to make it really user-friendly as for me. The best proof that it
s a true view is the very existence of this and many other discussions about if Blender is really so hard to master.