Forum: Animation


Subject: WIP, getting the natural movements right

operaguy opened this issue on Dec 08, 2005 ยท 32 posts


nemirc posted Fri, 09 December 2005 at 9:31 PM

Hey brainmuffin, I've seen people animate faces using those weird "interfaces". I've seen they make those complex face rigs for that. Is that the only way to do it or does the book explain a different method? As for the LOD being consistent with the animation, that is true, but not on both directions, lol. Take The Incredibles, for example. The animation is good but the characters don't wow you at all (at least not me). On the other hand, a photorealistic character must move realistically if you want to sell the effect. I still have my doubts about you aiming at hyper-realism. That will only serve as an excuse for your audience to be extremely critical. Focus on the story and settle for a visual style and you are done. If the story is good and the work has good quality you've got a winner.

nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
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