Phantast opened this issue on Dec 08, 2005 ยท 12 posts
Phantast posted Sat, 10 December 2005 at 12:09 PM
I've tried bake to polygons and it doesn't work. I can well believe that a boolean somewhere in the mesh may be the culprit, but surely the fact that a boolean was used in the creation of a mesh should not make it render funny unless there was a problem in the render engine. I've rendered the same mesh in Bryce often enough with no problems.