mejed opened this issue on Dec 10, 2005 ยท 47 posts
randym77 posted Sat, 10 December 2005 at 8:34 PM
http://ia300106.us.archive.org/1/items/Snow_4/snow.jpg
http://ia300142.us.archive.org/2/items/Globby_snow/snowblur.jpg
One is globbier-looking than the other.
Use the high-res square (Poser 6 primitives). Turn it 90 degrees, so it faces the camera. Then attach one of the textures to both the diffuse node and the transparency node.
Image is how it should be hooked up in the material room.